I'm a clarity
engine for
messy workflows.
MY PHILOSOPHY
Before I open Figma, I practice mise en place.
It's a baking principle I learned from my mom: everything prepped, measured, and staged before the mixing begins. I bring the same discipline to product design — research and alignment before a single pixel. I take my hobbies seriously, which is really just another way of saying I care about craft in everything I do.
I'm a senior product designer at Relativity, where I've spent 6+ years untangling enterprise workflows across the Enrichment domain for 40+ countries. I lead design for Processing, Publish, Message Conversion, and Queue Management — the infrastructure layer where confusion costs real money and real time. My partners will tell you I always explain the why behind design decisions, because shared understanding ships faster than assumptions.
My foundation is in illustration, photography, and visual design. I came to product design through graphic design and still practice both: I design custom stickers and merchandise for Relativity's annual conference, shoot and style food photography, and keep a creative practice that feeds how I see and compose everything else.
IN PRACTICE
How I work
Get people in the room
I'd rather facilitate a messy whiteboard session than present a polished deck no one was part of. Workshops are how I build alignment, not just gather input.
Research that earns the decision
I don't do research to fill a slide. I do it to answer the question the team is stuck on, then make the reasoning visible so we don't relitigate it later.
Same eye, different medium
How I frame a photograph is how I frame a layout — same eye, same intention. My creative practice and my product work run on the same rigor.
MY EXPERIENCE
- Domain lead across six product areas handling 8+ PB/year for 40+ countries
- Shipped a zero-incident data migration underpinning $3–5M/year in infrastructure savings
- Built short message conversion from scratch — now processing 5+ TB across Slack, Teams, Cellebrite, and Google Chat
- Designed and facilitated workshops with 280+ participants across Sydney, Chicago, London, and Nashville
- Mentor designers across the pod; created a UX mentorship program adopted company-wide
- Owned UX for the Processing vertical across multiple releases
- Shipped the Jobs Page redesign — reduced data import from 49 clicks to 21
- Built the discovery template adopted cross-team for framing problems and running research
- Led discovery for dtSearch that resulted in a strategic kill decision — proving research that stops a bad bet is as valuable as validating a good one
- Ran the Knowledge Share series that expanded from UX to the full company
- Joined as the sole designer for Processing, establishing the design practice for what became the Enrichment domain
- Contributed to Aero, Relativity's design system — components, patterns, and accessibility standards
- Built end-to-end conference prototypes across three countries, including the London keynote covering the Aero launch
- Designed the company website, interactive tradeshow experiences, and a customer onboarding booklet
- Transitioned into product design — created a documentation design system and collaborated with PMs on a B2B app feature
- The pivot from marketing deliverables to product thinking that led to Relativity
- Semester-long fellowship — my first product design experience
- Designed Flâner, a mobile app connecting diabetes and HIV monitoring into one product
- Full-cycle: user interviews, personas, journey maps, information architecture, prototype testing, and visual identity